Halo Flashpoint
Halo: Flashpoint is a tactical miniatures game produced by Mantic Games in conjunction with Microsoft and 343 Industries. It is a physical tabletop game, not a video game, that brings classic Halo multiplayer modes to life on a game board using pre-assembled miniatures.
A fast paced game, the game uses a "cube-based" movement system (using 3-inch squares instead of a tape measure) that is designed to be quick and fluid, mimicking the dynamic feel of the video games.
Organiser: Scott Mackie
Broadside
Broadside: Empires of Steel is a 1/1500 scale tabletop miniatures game set in the era of Great War dreadnoughts (1906–1918). Designed for fast-paced naval combat, a standard game typically involves fleets of 7 to 12 ships and concludes within six rounds.
Core Gameplay Mechanics
Combat System: Players use 6-sided dice (d6) for actions like ranging in, evasion, and damage.
Fleet Customization: The Broadside Shipyards tool allows players to build tournament-legal fleets (typically 400, 600, or 800 points) by choosing a flagship and adding battle squadrons, screening squadrons, and support craft.
Strategic Tools: The game utilizes specialized Turning Tools and Range Rulers to manage precise ship movement and firing arcs.
Organisor: Ben Wynn
If you have a demonstration or participation game you would like to host at BrisCon, please let us know at brisbanegamingsociety@gmail.com
Austerlitz - Mega Game
The Battle of the Three Emperors
Fought near the town of Austerlitz in the Austrian Empire (now Slavkov u Brna, Czech Republic), the engagement is widely considered Napoleons greatest victory. It earned its nickname because it pitted Napoleon against both Tsar Alexander I of Russia and Emperor Francis II of Austria.
This battle is being staged in a grand tactical display with 6mm miniatures.
Organiser: Mark Schlein, Paul Haywood
Cruel Seas
World War Two Naval Combat using the Cruel Seas Rules.
The games will be participation games for up to 6 people a game. The games should take approximately one and a half to two hours to play.
The Cruel Seas rules are fast play and very easy to learn even for people who have never played Naval Warfare games. The boats and ships are 1/300th scale and are fine looking models. The games should be exciting and look spectacular on the games table.
On Saturday, we will see a series of games set in the English Channel and the coast of England and the Netherlands, mainly convoy actions, however, there will be an historical action where a disabled German Schnellboat is attempted to be rescued from the clutches of the British Motor Gun Boats. On Sunday I intend to play some convoy actions in the Mediterranean Sea involving the British, Italian and German coastal forces.
Organiser: Mark Primrose
Flames of War - Version 3
The US Marines are tasked with clearing and securing a number of Atolls and Islands across the Pacific. Some of these have airfields and other strategic importance. All Japanese forces must be removed.
However, the US Marines have limited intelligence about the composition and size of Japanese forces on these Atolls and Islands.
Any islands with airfields are a priority, in conjuction with Atolls that provide a secure base moving forward across the Pacific.
Can your intelligence report correctly target which Atolls need to be assaulted?
Organiser: Charles Stubbs
Copyright © BrisCon. All Rights Reserved.